I’m from a town called Veghel on the other side of the ocean — from the land of tulips and clogs, the Netherlands. I was just always outside exploring and building things when I was growing up.
Mark Stuckert, lead designer at The Sequence Group, shares his thoughts, feelings and inspiration(s) on Fantasy User Interfaces and designing for sci-fi.
No two days are ever the same at Sequence. There’s such a variety of work in the studio that I usually bounce between jobs. If I had it my way I'd spend all day, everyday, painting — that’s really my passion.
The sun doesn’t set for long on Sequence — our Melbourne office is now kicking ass on Australia’s south coast and supporting the work at our Vancouver HQ.
I believe when you are stuck on a challenge, it’s best to jump onto another project. Your brain starts subconsciously solving other problems, and when you jump back onto the task you were stuck on — bam — problem solved.
Award-winning creative studio The Sequence Group (that's us) has opened a new operation in Melbourne, Australia. Creative director Luke Bicevskis will lead the Melbourne team’s work for Sequence’s high-profile clients, including Disney and Microsoft.
Here's a little experimental something we've been working on – a before/after reel! It is, again, quite experimental, so expect some issues – it plays nicest on newer versions of Chrome, not on mobile etc. Regardless! Enjoy!
From November 2014 to February 2015, Sequence Australia's creative director Luke Bicevskis collaborated with his good friend director Lukas Shrank on a passion project of Lukas’ – an animated short about the offshore detainment of refugees on Manus Island (perpetrated by the Australian government).