We are looking for experienced Maya 3D animators to join our team in house.
Candidates must be legally able to work in Canada.
—Create both realistic and cartoony creature, character and non-character animation
—Work from storyboard/animatic to create high level, key-framed animation
—Ensure animation adheres to the style and vision of the studio
—Know and follow all pipeline procedures
—Deliver quality work in a timely manner while meeting the quota assigned
—Experience working as a 3D animator in Game, Television or Film industries
—Proficiency animating in Maya
—Ability to work within a fast-paced team environment
—Positive attitude, hard worker, flexible schedule
—Strong attention to detail and follow through
—Solid understanding of traditional animation principles
Experience & Additional Responsibilities include:
—Minimum 2 years of industry experience
—Ability to work collaboratively, taking direction and feedback from the Directors/Leads effectively
—Animate dynamic, believable and appealing characters/non-character assets
—Ability to animate multiple types of character/non-character assets from simple to complex with minimum supervision
—Attention to detail when finalizing, approving or quality controlling work
—Manage time and resources to meet weekly targets
—Ability to interpret storyboards & layout
—Experience in Vray is a plus
—Experience in Shotgun is a plus
—A working knowledge of motion capture and/or rigging is a plus.
If you’re interested in becoming a member of the Sequence team, please send us an email with your availability, reel, resume including references and proposed rate to email@example.com—we look forward to hearing from you!