Spotlight on Mark Stuckert

I believe when you are stuck on a challenge, it’s best to jump onto another project. Your brain starts subconsciously solving other problems, and when you jump back onto the task you were stuck on, BAM! Problem solved.

It’s how I’ve always worked, and why I’m doing this interview now, rather than later.  

Straight Outta Comp-ton

Sequence recently worked with 343 Industries to create Halo: The Fall of Reach, a 65-minute animation that tells the origin story of John 117 (aka Master Chief). We've worked with 343 before—Halo 2: Anniversary, Halo 4, Halo: CEA—but never on something this big. We needed to be quicker, more efficient—thus more creative.